Last month I was introduced to Middens, a game that I have found to be particularly precise in what it wants to be. An RPGMaker game with typical top-down roleplaying game mechanics, Middens uses the ‘game’ as a platform to reveal itself to be something less easily defined. The player explores numerous locations as a faceless nomad, and the majority of interactions with the environment are boiled down to “talk” or “shoot”.
Mo’ Blades Mo’ Problems
The developers of one of the iPhone’s biggest non-bird-themed games has done an astounding zig-zag with my expectations and hired a legitimate author to put out a novella based on their intellectual property in the form of an ebook called “Infinity Blade: Awakening“. While plenty of games have book tie-ins, there’s a lot of of hurdles to be cleared when trying to conflate some of Infinity Blade’s specific game mechanics and lack of a protagonist with a coherent storyline.