Middens, an Interview

Last month I was introduced to Middens, a game that I have found to be particularly precise in what it wants to be.  An RPGMaker game with typical top-down roleplaying game mechanics, Middens uses the ‘game’ as a platform to reveal itself to be something less easily defined.  The player explores numerous locations as a faceless nomad, and the majority of interactions with the environment are boiled down to “talk” or “shoot”.

You can also play your guitar.

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